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SADRP Eco Rules
  • Disclaimer
  • General Rules
    • General
    • RDM
    • RVDM
    • Fail RP
    • Fear RP
    • Meta Gaming
    • Force RP / Power Gaming
    • Initiation
    • Combat Logging
    • Breaking RP
    • New Life
    • Greenzone
    • Criminal Activity & Police Corruption
    • Robbing and Kidnapping
    • Vehicles
  • Character & Scenario Rules
    • Character Building
    • Banned Behaviors & Scenarios
    • Calling 911
    • Gangs & Businesses
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  1. General Rules

Fail RP

This is anything that can be considered an unrealistic situation. This is usually common sense, simply ask yourself these questions: Does this match your character's storyline?

Every action that your character takes should be realistic and probable.

Examples of Fail RP [Not limited to]:

  • Abusing GTA physics, such as jumping mountains in vehicles.

  • Not roleplaying injuries, such as being shot multiple times and walking away.

  • Using your phone in cuffs.

  • Respawning with LEO or EMS on the scene.

  • Attacking a hostile-player-with-a-gun with your fists.

  • When being carried by another player, using the carry command to release yourself from being carried.

  • Entering gang territory without having a valid reason or for the sole purpose of starting a shootout. [Police have the right to observe gangs in their territory if they have a valid reason]

  • Hiding a body without any reason

  • Using /carry or cuff/drag to let a player respawn without teleporting to a hospital.

  • Applying handcuffs or /carry onto a player who does not agree to it, or is running/walking is FailRP. You may only handcuff or /carry a person who agrees to it (complying) or is not capable of resisting (on the floor, tackled, stunned/tased, incapacitated, etc.).

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Last updated 4 years ago

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